Turn & Slide: Designing a Puzzle Game to Elicit the Visualizer-Verbalizer Cognitive Style.
Sotirios PetsasGeorge E. RaptisChristos KatsanosPublished in: INTERACT (4) (2023)
Keyphrases
- cognitive style
- statistically significant
- learning environment
- game theory
- attitudes toward
- game playing
- learning styles
- computer games
- video games
- human factors
- virtual world
- game play
- individual differences
- eye tracking
- nash equilibrium
- image browsing
- game design
- educational games
- empirical findings
- game based learning
- nash equilibria
- game development
- imperfect information
- user acceptance
- perfect information
- machine learning