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Path Drawing for 3D Walkthrough.

Takeo IgarashiRieko KadobayashiKenji MaseHidehiko Tanaka
Published in: ACM Symposium on User Interface Software and Technology (1998)
Keyphrases
  • shortest path
  • real time
  • data sets
  • genetic algorithm
  • information systems
  • feature selection
  • decision making
  • lower bound
  • endpoints
  • sketch recognition
  • engineering drawings