Continuous HRTF Acquisition vs. HRTF Interpolation for Binaural Rendering of Dynamical Auditory Virtual Environments.
Sarmad MalikJan FliggeGerald EnznerPublished in: Sprachkommunikation (2010)
Keyphrases
- virtual environment
- computer graphics
- virtual reality
- virtual world
- sound source
- real time
- multi user
- collision detection
- physical environment
- interaction model
- real environment
- signal processing
- information processing
- serious games
- learning processes
- virtual agents
- virtual objects
- visual information
- virtual characters
- collaborative learning