Navigation for digital actors based on synthetic vision, memory, and learning.
Hansrudi NoserOlivier RenaultDaniel ThalmannNadia Magnenat-ThalmannPublished in: Comput. Graph. (1995)
Keyphrases
- learning process
- learning algorithm
- learning systems
- online learning
- learning problems
- prior knowledge
- supervised learning
- probabilistic model
- memory usage
- indoor environments
- memory requirements
- learning tasks
- mobile learning
- real time
- active learning
- digital libraries
- bayesian networks
- database systems
- neural network
- data sets