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A heuristic pathfinding approach based on precomputing and post-adjusting strategies for online game environment.
Jia-jia Tang
Liang Chen
Ling Yan
Published in:
ICE-GIC (2010)
Keyphrases
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e learning
path finding
online game
search algorithm
hill climbing
path planning
online gaming
dynamic environments
mobile robot
virtual world
search strategies
optimal solution
real time search algorithms
game based learning
dynamic programming
virtual communities
computer games
heuristic search
collaborative learning
simulated annealing
artificial neural networks