Create & Play: Exploiting the Dramatic Experience of Children by Playing Adventure Games.
Knut HartmannPublished in: GI Jahrestagung (1) (2004)
Keyphrases
- adventure game
- game playing
- language skills
- computer games
- card game
- game players
- simulation game
- video games
- imperfect information
- educational games
- game play
- online game
- children learn
- board game
- human players
- game design
- playing games
- game engine
- object oriented
- games played
- online resources
- young children
- language learning
- user experience
- database design