Touch-Enabled Input Devices for Controlling Virtual Environments.
Taylor EdmistonAdam GoldenAdam MeilyThomas WischgollPublished in: IFAC HMS (2013)
Keyphrases
- virtual environment
- input device
- augmented reality
- virtual reality
- multi user
- virtual world
- user interface
- hand gestures
- computer graphics
- search tasks
- smart phones
- eye gaze
- gesture recognition
- serious games
- collision detection
- eye tracker
- virtual characters
- role play
- synthetic characters
- virtual humans
- learning algorithm
- tablet pc
- video data