Login / Signup

The effect of action video game experience on task-switching.

C. Shawn GreenMichael A. SugarmanKatherine MedfordElizabeth KlobusickyDaphne Bavelier
Published in: Comput. Hum. Behav. (2012)
Keyphrases
  • video games
  • learning experience
  • game play
  • game players
  • game playing
  • educational games
  • neural network
  • computer games
  • game design
  • case study
  • software engineering
  • human actions