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The effect of action video game experience on task-switching.
C. Shawn Green
Michael A. Sugarman
Katherine Medford
Elizabeth Klobusicky
Daphne Bavelier
Published in:
Comput. Hum. Behav. (2012)
Keyphrases
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video games
learning experience
game play
game players
game playing
educational games
neural network
computer games
game design
case study
software engineering
human actions