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An Efficient Approach to Render 3D Meshes by Managing Multiresolution Triangle Strips.
Francisco Ramos
Jesús Gumbau
Miguel Chover
Published in:
GRAPP/IVAPP (2012)
Keyphrases
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d mesh
multiresolution
d objects
skeleton extraction
texture mapping
three dimensional
geometric properties
wavelet transform
image fusion
view dependent
quadtree
shape descriptors
wavelet coefficients
ai planning
domain independent
multi view
feature extraction
image segmentation