Incremental game development in an introductory programming course.
Mark A. HollidayPublished in: ACM Southeast Regional Conference (1995)
Keyphrases
- programming course
- game development
- game programming
- key features
- game engine
- automatic assessment
- video games
- computer games
- development process
- student learning
- serious games
- source code
- educational games
- computer programming
- game play
- path finding
- game design
- game based learning
- software testing
- decision trees
- introductory programming
- teaching materials
- object oriented