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Experimentation and project selection: Screening and learning.
Renato Gomes
Daniel Gottlieb
Lucas Maestri
Published in:
Games Econ. Behav. (2016)
Keyphrases
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learning process
learning algorithm
artificial intelligence
case study
online learning
reinforcement learning
neural network
genetic algorithm
artificial neural networks
active learning
supervised learning
software development
learning problems
learning analytics
cooperative learning