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Multi-Body Simulation in Virtual Environments.
Mashhuda Glencross
Alan Murta
Published in:
ESM (1998)
Keyphrases
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virtual environment
collision detection
multibody
virtual reality
virtual world
virtual humans
virtual training
computer graphics
real environment
motion tracking
serious games
virtual characters
simulation environment
motion segmentation
synthetic characters
machine learning
physical space
role play
motion model