Dynamic Games in Federated Learning Training Service Market.
Yuze ZouShaohan FengJing XuShimin GongDusit NiyatoWenqing ChengPublished in: PACRIM (2019)
Keyphrases
- learning algorithm
- online learning
- supervised learning
- learning process
- learning agents
- computer software
- serious games
- decision making
- learning speed
- digital games
- service providers
- computer based training
- online training
- training process
- mobile learning
- learning systems
- reinforcement learning
- game theory
- video games
- service oriented
- learning scenarios
- service discovery
- dynamic environments
- game development
- training set
- digital libraries
- multi agent systems
- learning games
- training data