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SGSEAM: assessing serious game frameworks from a stakeholder experience perspective.
Yongwen Xu
Philip M. Johnson
Carleton A. Moore
Robert S. Brewer
Jordan Takayama
Published in:
Gamification (2013)
Keyphrases
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serious games
communication skills
virtual environment
digital games
game engine
video games
game design
game play
educational games
game development
design principles
learning scenarios
database
game based learning
computer games
learning environment
learning processes
e learning