Design considerations for a serious game for children after hematopoietic stem cell transplantation.
Fares KayaliMarisa SilbernaglKonrad PetersRuth Mateus-BerrAndrea ReithoferDaniel MartinekAnita LawitschkaHelmut HlavacsPublished in: Entertain. Comput. (2016)
Keyphrases
- stem cell
- design considerations
- serious games
- educational games
- computer games
- bone marrow
- virtual environment
- video games
- game play
- game engine
- game design
- game development
- young children
- learning scenarios
- game based learning
- learning tools
- databases
- pedagogical agents
- learning processes
- adventure game
- low voltage
- random access memory
- software architecture
- artificial intelligence