A Smart Physical World Based on Service Technologies, Big Data, and Game-Based Crowd Sourcing.
I-Ling YenGuang ZhouWei ZhuFarokh B. BastaniSan-Yih HwangPublished in: ICWS (2015)
Keyphrases
- big data
- physical world
- crowd sourcing
- social networking
- social computing
- social media
- ubiquitous computing
- data analysis
- data analytics
- big data analytics
- virtual world
- information integration
- data management
- cloud computing
- cyber physical systems
- business analytics
- data processing
- data warehousing
- business intelligence
- data collection
- collective intelligence
- human beings
- emerging technologies
- knowledge discovery
- web services
- end users
- data science
- swarm intelligence
- data mining
- ambient intelligence
- context aware
- management system
- information systems