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Memoryful geometry of interaction II: recursion and adequacy.

Koko MuroyaNaohiko HoshinoIchiro Hasuo
Published in: POPL (2016)
Keyphrases
  • human computer interaction
  • three dimensional
  • user interaction
  • machine learning
  • complex objects
  • multi touch
  • neural network
  • real world
  • computer vision
  • reinforcement learning
  • viewpoint
  • information seeking