Get Well Soon! Human Factors' Influence on Cybersickness After Redirected Walking Exposure in Virtual Reality.
Julian HildebrandtPatric SchmitzAndré Calero ValdezLeif KobbeltMartina ZieflePublished in: HCI (9) (2018)
Keyphrases
- virtual reality
- human factors
- virtual environment
- computer graphics
- human computer interaction
- augmented reality
- computer animation
- virtual world
- virtual reality technology
- three dimensional
- virtual museum
- interactive virtual
- multi sensory
- photorealistic
- virtual humans
- visual data mining
- user centred design
- virtual space
- multi agent systems
- pattern recognition
- computer vision
- machine learning
- real time