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A Marriage between Adversarial Team Games and 2-player Games: Enabling Abstractions, No-regret Learning, and Subgame Solving.
Luca Carminati
Federico Cacciamani
Marco Ciccone
Nicola Gatti
Published in:
CoRR (2022)
Keyphrases
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state space
reinforcement learning
heuristic search
online learning
learning algorithm
learning tasks
learning process
learning systems
learning problems
solving problems
admissible heuristics
high level
digital games
learning agents
collective learning