Evaluation of immersive virtual reality locomotion mechanisms.
Eduardo TanakaTiago PaulaAlisson SilvaVictor AntunesLeonardo R. DominguesLucimara de AlmeidaAlex AlvesRoberta OliveiraPublished in: IHC (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- virtual reality technology
- three dimensional
- computer graphics
- photorealistic
- computer animation
- virtual humans
- virtual space
- interactive virtual
- virtual museum
- mobile robot
- virtual training
- collaborative virtual environments
- robotic systems
- force feedback
- tangible user interface