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Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations.

Peayton ChenRita KuoMaiga ChangJia-Sheng Heh
Published in: Edutainment (2009)
Keyphrases
  • students learning
  • card game
  • science education
  • reinforcement learning
  • game based learning
  • e learning
  • multimedia
  • cooperative
  • educational games
  • learning platform