An efficient and robust 3D mesh compression based on 3D watermarking and wavelet transform.
Ezzeddine ZagroubaSaoussen Ben JabraYosra DidiPublished in: ICDIP (2011)
Keyphrases
- d mesh
- wavelet transform
- image compression
- d objects
- multiresolution
- wavelet filters
- image coding
- skeleton extraction
- three dimensional
- compression ratio
- texture mapping
- image processing
- subband
- wavelet coefficients
- digital images
- image watermarking
- geometric attacks
- high frequency
- multiscale
- image processing operations
- shape descriptors
- feature extraction
- wavelet domain
- watermarking method
- real objects
- copyright protection
- compression algorithm
- single image
- feature space