A biologically inspired generation of virtual characters.
Roberto C. Cavalcante VieiraCreto Augusto VidalJoaquim B. Cavalcante NetoPublished in: SAC (2008)
Keyphrases
- biologically inspired
- virtual characters
- virtual environment
- receptive fields
- biologically plausible
- embodied conversational agents
- social interaction
- learning rules
- biological systems
- crowd simulation
- cognitive architecture
- serious games
- colour image segmentation
- neural network
- spiking neural networks
- virtual humans
- three dimensional
- decision making