Game design and didactic transposition of knowledge. The case of progo, a game dedicated to learning object-oriented programming.
Fahima DjelilEric SanchezPublished in: Educ. Inf. Technol. (2023)
Keyphrases
- game design
- object oriented programming
- programming concepts
- learning games
- computer games
- game development
- digital games
- game based learning
- serious games
- learning process
- board game
- learning systems
- game play
- key concepts
- design process
- learning theories
- video games
- computational thinking
- educational games
- programming language
- object oriented
- game mechanics
- playing games
- web development
- online learning
- artificial intelligence
- learning algorithm
- machine learning
- databases
- concept maps
- key features
- game engine