Login / Signup

Rendering of virtual environments based on polygonal & point-based models.

Wenting ZhengHanqiu SunHujun BaoQunsheng Peng
Published in: VRST (2002)
Keyphrases
  • virtual environment
  • computer graphics
  • interaction model
  • virtual world
  • virtual reality
  • multi user
  • real time
  • serious games
  • collision detection
  • real environment
  • role play