Parallel Hierarchical A* for Multi Agent-Based Simulation on the GPU.
Giuseppe CaggianeseUgo ErraPublished in: Euro-Par Workshops (2013)
Keyphrases
- multi agent based simulation
- parallel processing
- parallel implementation
- parallel computing
- parallel computation
- parallel programming
- graphics processing units
- cluster of workstations
- real time
- parallel hardware
- parallel algorithm
- coarse to fine
- hierarchical classification
- multi agent
- graphics hardware
- parallel architectures
- parallel execution
- shared memory
- neural network
- database
- hierarchical structure
- parallel computers
- image processing
- multiscale
- gpu implementation
- multi core processors
- general purpose
- data transfer
- learning algorithm