Game-based assessment tool using convergence of gamification and motivation theory in intelligent tutoring system.
Jaechoon JoEunsun YiYeongWook YangShin-Hyeong ChoiPublished in: Pers. Ubiquitous Comput. (2023)
Keyphrases
- intelligent tutoring systems
- assessment tool
- tutoring system
- student model
- constraint based modeling
- intelligent tutoring
- theoretical framework
- learning experience
- learning environment
- user experience
- procedural knowledge
- serious games
- knowledge space theory
- affective computing
- student modeling
- cognitive model
- learning tools
- collaborative learning
- domain knowledge