Balancing Turn-Based Games With Chained Strategy Generation.
William KavanaghAlice MillerGethin NormanOana AndreiPublished in: IEEE Trans. Games (2021)
Keyphrases
- leader follower
- generation process
- video games
- case study
- two player games
- game theory
- data sets
- search strategy
- game ai
- weighted majority
- learning games
- stochastic games
- optimal strategy
- selection strategy
- game design
- computer games
- worst case
- mobile devices
- search space
- expert systems
- search engine
- artificial intelligence