A point-based rendering approach for real-time interaction on mobile devices.
Xiaohui LiangQinping ZhaoZhiying HeKe XieYubo LiuPublished in: Sci. China Ser. F Inf. Sci. (2009)
Keyphrases
- real time
- mobile devices
- high fidelity
- real time rendering
- smart spaces
- context aware
- graphics hardware
- high quality
- low cost
- embedded devices
- mobile platform
- mobile learning
- smart phones
- mobile applications
- haptic feedback
- human computer interaction
- mobile phone
- user interaction
- frame buffer
- mobile users
- d scene
- volume rendering
- learning activities
- image based modeling
- high speed