Gameplay-driven terrain generation in Scorched Earth.
Quan YuRoger CrawfisPublished in: CGAMES (2015)
Keyphrases
- game play
- video games
- computer games
- serious games
- game playing
- game design
- multiresolution
- ai systems
- learning experience
- educational games
- game mechanics
- game engine
- game ai
- remote sensing
- relational databases
- machine learning
- terrain modeling
- game development
- game based learning
- reinforcement learning
- database systems