Classroom Gamification: Merging Game Design Theory and Behavior Analysis for Increased Engagement.
Jay Dee Johns IIIAleshia HayesLaura GrantDylan CaldwellPublished in: HCI (25) (2018)
Keyphrases
- game design
- behavior analysis
- game mechanics
- game based learning
- digital games
- learning theories
- student engagement
- educational games
- video games
- computer games
- learning environment
- learning games
- serious games
- game play
- design process
- anomaly detection
- foreign language
- surveillance system
- technology enhanced
- game development
- learning objectives
- playing games
- learning tools
- collaborative learning
- learning process