What kind of stories do children like in an active video game (AVG)? An exploratory study.
Amy LuPublished in: FDG (2015)
Keyphrases
- video games
- educational games
- computer games
- interactive storytelling
- mathematics learning
- learning experience
- game design
- game play
- playing games
- game playing
- pilot study
- children learn
- game based learning
- middle school
- game development
- serious games
- learning tools
- online game
- metadata
- young children
- game engine
- user behavior
- statistically significant