The identification of deviance and its impact on retention in a multiplayer game.
Kenneth B. ShoresYilin HeKristina L. SwanenburgRobert E. KrautJohn RiedlPublished in: CSCW (2014)
Keyphrases
- computer games
- educational games
- game play
- online game
- serious games
- imperfect information
- video games
- mobile games
- game development
- long term
- game design
- game theory
- game playing
- automatic identification
- game tree search
- game based learning
- role playing game
- multi player
- virtual world
- pursuit evasion
- learning games
- cooperative game
- cognitive load
- repeated games
- science learning
- learning environment
- game theoretic
- pilot study
- virtual environment
- mobile devices