Crowdsourcing facial expressions using popular gameplay.
Chek Tien TanDaniel RosserNatalie HarroldPublished in: SIGGRAPH ASIA Technical Briefs (2013)
Keyphrases
- facial expressions
- game play
- video games
- facial expression recognition
- computer games
- video sequences
- game design
- human faces
- face recognition
- educational games
- learning experience
- face images
- serious games
- learning processes
- facial features
- facial images
- expression recognition
- user experience
- game ai
- cohn kanade
- game mechanics
- recognition of facial expressions
- face model
- head motion
- learning outcomes
- emotional state
- input image
- facial actions