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Implementation of Advanced Foreground Segmentation Algorithms GMM, ViBE and PBAS in FPGA and GPU - A Comparison.

Bartlomiej BulatTomasz KryjakMarek Gorgon
Published in: ICCVG (2014)
Keyphrases
  • real time
  • learning algorithm
  • foreground segmentation
  • image processing
  • background subtraction
  • graphics processing units