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Emotion recognition of serious game players using a simple brain computer interface.
Hyunjin Yoon
Sang-Wook Park
Yong-Kwi Lee
Jong Hyun Jang
Published in:
ICTC (2013)
Keyphrases
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emotion recognition
brain computer interface
serious games
game play
motor imagery
human computer interaction
sentiment analysis
emotional speech
learning scenarios
facial expressions
evoked potentials
video games
virtual environment
audio visual
image processing
eeg data
e learning
learning algorithm