Modeling Self-efficacy and Self-regulated Learning in Gamified Learning Environments Through Educational Data Mining.
Yasmín HernándezAlicia MartínezJavier OrtizHugo EstradaPublished in: MICAI (2) (2021)
Keyphrases
- learning environment
- educational data mining
- learning outcomes
- student modeling
- learning strategies
- learning processes
- learning analytics
- intelligent tutoring
- computer based learning environments
- domain knowledge
- learning activities
- e learning
- computer games
- virtual learning environments
- learning community
- learning systems
- learning process
- multimedia