Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users).
Tobias FritschHartmut RitterJochen H. SchillerPublished in: ICEC (2006)
Keyphrases
- mobile phone
- smart phones
- mobile phone users
- mobile games
- mobile applications
- mobile devices
- small screen
- mobile learning
- computer games
- virtual environment
- mobile users
- educational games
- video games
- short messages
- mobile technologies
- end users
- wireless devices
- information sources
- mobile services
- data collection
- actual usage
- key technologies
- social media
- user interface