Network search games with immobile hider, without a designated searcher starting point.
Steve AlpernVic BastonShmuel GalPublished in: Int. J. Game Theory (2008)
Keyphrases
- starting point
- search space
- search strategies
- search algorithm
- starting points
- search efficiency
- monte carlo search
- search behavior
- search strategy
- search methods
- complex networks
- computer networks
- peer to peer
- game tree search
- network structure
- visual search
- network model
- user studies
- search sessions
- search queries
- communication networks
- monte carlo tree search
- cooperative game
- network traffic
- nash equilibrium
- game theory