Procedural Animation of Human Interaction using Inverse Kinematics and Fuzzy Logic.
Gaetan DeglorieKoen SamynPeter LambertRik Van de WalleSofie Van HoeckePublished in: GRAPP (2015)
Keyphrases
- human interaction
- inverse kinematics
- fuzzy logic
- robot manipulators
- human computer interaction
- robot arm
- position and orientation
- human interactions
- motion planning
- fuzzy sets
- neural network
- expert systems
- soft computing
- genetic algorithm
- end effector
- decision making
- rule base
- motion capture
- computer graphics
- user interface
- computational intelligence
- object oriented
- back propagation
- fuzzy rules
- membership functions
- control system
- artificial intelligence
- joint angles
- natural interaction
- fuzzy controller
- evolutionary computation
- mobile robot
- object recognition
- knowledge base