Examining Continuance Intention to Exercise in a Virtual Reality Environment.
Akon O. EkpezuCharles NutrokporIsaac WiafeHarri Oinas-KukkonenPublished in: HICSS (2024)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- virtual humans
- augmented reality
- virtual space
- three dimensional
- computer graphics
- virtual reality environments
- interactive virtual
- visual data mining
- computer vision
- virtual museum
- virtual reality technology
- online gaming
- real time
- tangible user interface