Applying Activity Theory in Comparatively Evaluating Serious Games.
Timothy NgKurt DebattistaAlan ChalmersPublished in: VS-GAMES (2014)
Keyphrases
- serious games
- activity theory
- virtual environment
- learning activities
- collaborative learning
- video games
- game play
- computer games
- learning processes
- learning scenarios
- educational games
- game engine
- game based learning
- game design
- context aware mobile learning
- problem based learning
- social skills
- student learning
- design principles
- cscl environments
- computer supported collaborative learning
- game development
- systems development
- data collection
- software engineering
- learning environment
- database