Framework of Affordances for Virtual Reality and Augmented Reality.
Jacob Heaton SteffenJames E. GaskinThomas O. MeservyJeffrey L. JenkinsIopa WolmanPublished in: J. Manag. Inf. Syst. (2019)
Keyphrases
- virtual reality
- augmented reality
- virtual environment
- tangible user interface
- virtual objects
- three dimensional
- photorealistic
- mixed reality
- virtual world
- multi user
- real scenes
- virtual space
- computer graphics
- virtual humans
- markerless
- computer animation
- human computer interaction
- collaborative virtual environments
- virtual reality technology
- collaborative learning