NeuRow: An Immersive VR Environment for Motor-Imagery Training with the Use of Brain-Computer Interfaces and Vibrotactile Feedback.
Athanasios VourvopoulosAndré FerreiraSergi Bermúdez i BadiaPublished in: PhyCS (2016)
Keyphrases
- brain computer interface
- motor imagery
- virtual training
- virtual reality
- spinal cord injury
- virtual environment
- virtual world
- online training
- virtual humans
- signal processing
- virtual space
- healthy subjects
- virtual reality environments
- multimodal interaction
- eeg signals
- motor learning
- computer graphics
- brain activity
- eeg data
- evoked potentials
- brain signals
- e learning
- visual feedback
- immersive environments
- learning environment