A VR Serious Game to Increase Empathy Towards Students with Phonological Dyslexia.
José M. Alcalde-LlergoEnrique Yeguas-BolivarPilar Aparicio-MartínezAndrea ZingoniJuri TaborriSara PinziPublished in: MetroXRAINE (2023)
Keyphrases
- serious games
- virtual environment
- virtual reality
- adventure game
- game based learning
- learning scenarios
- communication skills
- virtual humans
- virtual world
- intelligent tutoring
- learning activities
- game engine
- game play
- learning environment
- game design
- student learning
- computer games
- learning experience
- digital games
- video games
- game development
- college students
- soft skills
- higher education
- mobile learning
- intelligent tutoring systems
- educational games
- learning outcomes
- programming course
- distance learning
- adaptive hypermedia
- design principles
- learning styles
- learning processes
- game mechanics
- learning process