A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Social Inclusion.
Hariklia TsalapatasOlivier HeidmannElias HoustisPublished in: SGAMES (2016)
Keyphrases
- serious games
- social skills
- virtual environment
- communication skills
- social interaction
- social networks
- game play
- educational games
- social dynamics
- learning processes
- game design
- game engine
- social groups
- risk management
- design principles
- social structure
- learning scenarios
- risk factors
- game based learning
- high risk
- digital games
- video games
- skill development
- artificial intelligence