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Approximating Polyhedra with Spheres for Time-Critical Collision Detection.

Philip M. Hubbard
Published in: ACM Trans. Graph. (1996)
Keyphrases
  • collision detection
  • virtual environment
  • computer graphics
  • rigid body
  • convex hull
  • deformable objects
  • real time
  • machine learning
  • image segmentation
  • least squares