Login / Signup

Anti-Phishing Phil: the design and evaluation of a game that teaches people not to fall for phish.

Steve ShengBryant MagnienPonnurangam KumaraguruAlessandro AcquistiLorrie Faith CranorJason I. HongElizabeth Nunge
Published in: SOUPS (2007)
Keyphrases
  • databases
  • user interface
  • design process
  • data management
  • anti phishing
  • multimedia
  • multi agent
  • game theory
  • design principles
  • game design
  • game playing