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Anti-Phishing Phil: the design and evaluation of a game that teaches people not to fall for phish.
Steve Sheng
Bryant Magnien
Ponnurangam Kumaraguru
Alessandro Acquisti
Lorrie Faith Cranor
Jason I. Hong
Elizabeth Nunge
Published in:
SOUPS (2007)
Keyphrases
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databases
user interface
design process
data management
anti phishing
multimedia
multi agent
game theory
design principles
game design
game playing