Concept for using eye tracking in a head-mounted display to adapt rendering to the user's current visual field.
Daniel PohlXucong ZhangAndreas BullingOliver GrauPublished in: VRST (2016)
Keyphrases
- gaze contingent
- eye tracking
- visual field
- head mounted display
- eye movements
- visual attention
- gaze position
- eye tracker
- human computer interaction
- gaze estimation
- user interface
- eye gaze
- head mounted
- saliency map
- visual perception
- real time
- high resolution
- visual information
- visual search
- receptive fields
- head movements
- autonomous vehicles
- lighting conditions
- computer graphics
- multiscale