Design and Implementation of Real-Time 3d Interactive System Based on Unreal Engine.
Rui YaoWanqi ZhangHuaqun LiuPublished in: ICSLT (2022)
Keyphrases
- real time
- neural network
- vlsi architecture
- hardware design
- implementation issues
- design process
- efficient implementation
- design methodology
- case study
- vision system
- dedicated hardware
- design tools
- fpga implementation
- data acquisition
- software engineering
- fpga hardware
- parallel distributed
- real time embedded
- interactive learning environments
- vlsi implementation
- real time control
- high fidelity
- building blocks
- hardware implementation
- engineering design
- design principles
- computer graphics